In a European large metropolis in the near future, MOLES, city sewer scrap dealers, are disappearing under strange circumstances. An alienated teen- age mole, embarks, with his authoritarian father on a subterranean quest to face a humongous alien creature, nurtured by a blind, haunted girl.
Coco is six years old, and she loves spending time making up stories: Yester- day it was a pirates tale, today it is a western. Where will we go tomorrow? In order to create her stories, she just needs her imagination, and some atrezzo made by herself, because she just loves arts and crafts. This might sound pret- ty normal for a girl her age, but Hey! Wait a moment!! Her little brother happens to be a be a T Rex? YEAHHHH!!!! Coco and Rez adventures will be amazing, although it seems her little brother is a little bit impulsive and not very patient... Do you think they will make a good team?
Carla, Mia, Max and Hugo are teenagers and their first doubts about sexuality and affectivity emerge, their organs will be in charge of solving them. Sex Symbols, is a TV series animation comedy (26 x 7) about sexuality, af- fectivity, attraction, consent, respect, tolerance and diversity for preteens (9-13 years-old). It is a series which would approach and clarify their main doubts and confusions about sex and affectivity. We will treat the main topics in a fun, entertaining and natural way.
Wawaland is a tiny world that travels floating across the planet Earth. It is so tiny and light that the wind blows it away. It could be flying over Tokyo, Paris, or the Atlantic Ocean at this very moment. Its inhabitants are the Wawies, chubby, magical, and funny beings who freely explore their world and ours. The Wawies are eager to understand and get older while having fun. Their behaviour is always based on kindness, respect, innocence, and teamwork.
It has been five years since the ship in which Curtis, Zoey’s father, was trav- eling, disappeared on the high seas. The shipment of rubber ducks it was carrying is the only thing left afloat. Duckies that, since then, have been ap- pearing in the most disparate places on the planet: from the Coral Sea to the Gobi desert - yes, oddly enough, they also got there! Although everyone has assumed that Curtis will not return, Zoey has always kept hoping to find him. She thinks that if the toys were swept away by the ocean currents, their father may be somewhere too! Why not? And nobody beats Zoey as an enthusiast.
At-odds siblings Vera and Codi have one thing they agree on: their love of DinoGames, the world’s most popular metaverse set in a spectacular dinosaur realm. Created by their father Ale, the inventor has bet everything to deliver the most cutting edge augmented reality experience but mysterious glitches have caused a delay in the release of this updated version. After receiving an unusual invite to DinoGames Headquarters from their aunt Bianca, a power surge pulls them into DinoLand. The kids are thrilled to be living the experience until they realize its real dangers and the world-destroying virus released by villain Pinkolak that has put their lives in jeopardy.